| Color Name | Material Info | |
|---|---|---|
| Azure Blue | appearance Appearance { material DEF Azure_Blue Material { diffuseColor 0.41 0.44 0.6 emissiveColor 0.21 0.22 0.31 specularColor 0.32 0.4 0.4 ambientIntensity 0.0567 shininess 0.54 transparency 0 } } |
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| Blue | appearance Appearance { material DEF Blue Material { diffuseColor 0.0 0.0 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Blue Glass | appearance Appearance { material DEF Blue_Glass Material { diffuseColor 0 0 0.02 emissiveColor 0 0 0.67 specularColor 0.88 0.88 0.88 ambientIntensity 0.0633 shininess 0.24 transparency 0.59 } } |
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| Blue Light | appearance Appearance { material DEF Blue_Light Material { diffuseColor 0.6784 0.8471 0.902 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Cadet | appearance Appearance { material DEF Cadet Material { diffuseColor 0.3725 0.6196 0.6275 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Cerulean | appearance Appearance { material DEF Cerulean Material { diffuseColor 0.02 0.72 0.8 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Cobalt | appearance Appearance { material DEF Cobalt Material { diffuseColor 0.24 0.35 0.67 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Cobalt Glass | appearance Appearance { material DEF Cobalt_Glass Material { diffuseColor 0 0 0.02 emissiveColor 0 0 0.67 specularColor 0.88 0.88 0.88 ambientIntensity 0.0633 shininess 0.24 transparency 0.59 } } |
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| Cornflower | appearance Appearance { material DEF Cornflower Material { diffuseColor 0.3922 0.5843 0.9294 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Dark Steel Blue | appearance Appearance { material DEF Dark_Steel_Blue Material { diffuseColor 0.329 0.388 0.427 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Dark Turquoise | appearance Appearance { material DEF Dark_Turquoise Material { diffuseColor 0.439216 0.576471 0.858824 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Dodger Blue | appearance Appearance { material DEF Dodger_Blue Material { diffuseColor 0.1176 0.5647 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Icy Blue | appearance Appearance { material DEF Icy_Blue Material { diffuseColor 0.76 1 1 emissiveColor 0.07 0.1 0.1 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Indigo | appearance Appearance { material DEF Indigo Material { diffuseColor 0.03 0.18 0.33 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Light Blue | appearance Appearance { material DEF Light_Blue Material { diffuseColor 0.74902 0.847059 0.847059 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Manganese Blue | appearance Appearance { material DEF Manganese_Blue Material { diffuseColor 0.01 0.66 0.62 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Medium Blue | appearance Appearance { material DEF Medium_Blue Material { diffuseColor 0.196078 0.196078 0.8 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Midnight Blue | appearance Appearance { material DEF Midnight_Blue Material { diffuseColor 0.098 0.098 0.4392 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Navy | appearance Appearance { material DEF Navy Material { diffuseColor 0.0 0.0 0.502 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Navy Blue | appearance Appearance { material DEF Navy_Blue Material { diffuseColor 0.23 0.2 0.43 emissiveColor 0 0 0 specularColor 0.32 0.4 0.4 ambientIntensity 0.0733 shininess 0.54 transparency 0 } } |
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| Neon Blue | appearance Appearance { material DEF Neon_Blue Material { diffuseColor 0.3 0.3 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Neon Shiny Blue | appearance Appearance { material DEF Neon_Shiny_Blue Material { diffuseColor 0 0 0 emissiveColor 0 0 1 specularColor 1 1 1 ambientIntensity 0 shininess 0.03 transparency 0 } } |
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| New Midnight Blue | appearance Appearance { material DEF New_Midnight_Blue Material { diffuseColor 0.0 0.0 0.61 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Peacock | appearance Appearance { material DEF Peacock Material { diffuseColor 0.2 0.63 0.79 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Plastic Cobalt Blue | appearance Appearance { material DEF Plastic_Cobalt_Blue Material { diffuseColor 0 0.36 0.8 emissiveColor 0 0.07 0.15 specularColor 0.5 0.5 0.5 ambientIntensity 0 shininess 0.2 transparency 0 } } |
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| Powder Blue | appearance Appearance { material DEF Powder_Blue Material { diffuseColor 0.6902 0.8784 0.902 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Rich Blue | appearance Appearance { material DEF Rich_Blue Material { diffuseColor 0.35 0.35 0.67 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Royal Blue | appearance Appearance { material DEF Royal_Blue Material { diffuseColor 0.2549 0.4118 0.8824 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Sky Blue | appearance Appearance { material DEF Sky_Blue Material { diffuseColor 0.196078 0.6 0.8 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Sky Blue Deep | appearance Appearance { material DEF Sky_Blue_Deep Material { diffuseColor 0.0 0.749 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Sky Blue Deep | appearance Appearance { material DEF Sky_Blue_Deep Material { diffuseColor 0.0 0.749 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Sky Blue Light | appearance Appearance { material DEF Sky_Blue_Light Material { diffuseColor 0.5294 0.8078 0.9804 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Slate Blue | appearance Appearance { material DEF Slate_Blue Material { diffuseColor 0.4157 0.3529 0.8039 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Slate Blue Dark | appearance Appearance { material DEF Slate_Blue_Dark Material { diffuseColor 0.2824 0.2392 0.5451 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Slate Blue Light | appearance Appearance { material DEF Slate_Blue_Light Material { diffuseColor 0.5176 0.4392 1.0 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Steel Blue | appearance Appearance { material DEF Steel_Blue Material { diffuseColor 0.2745 0.5098 0.7059 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Steel Blue Light | appearance Appearance { material DEF Steel_Blue_Light Material { diffuseColor 0.6902 0.7686 0.8706 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Turquoise Blue | appearance Appearance { material DEF Turquoise_Blue Material { diffuseColor 0.0 0.78 0.55 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Ultramarine | appearance Appearance { material DEF Ultramarine Material { diffuseColor 0.07 0.04 0.56 emissiveColor 0 0 0 specularColor 0 0 0 ambientIntensity 0 shininess 0 transparency 0 } } |
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| Vermeer Azure Blue | appearance Appearance { material DEF Vermeer_Azure_Blue Material { diffuseColor 0.41 0.44 0.6 emissiveColor 0.21 0.22 0.31 specularColor 0.32 0.4 0.4 ambientIntensity 0.0567 shininess 0.54 transparency 0 } } |
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