VRML 3D Preview
Color Name Material Info
Dim Grey appearance Appearance {
material DEF Dim_Grey Material {
diffuseColor 0.4118 0.4118 0.4118
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Feldspar appearance Appearance {
material DEF Feldspar Material {
diffuseColor 0.82 0.57 0.46
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Grey appearance Appearance {
material DEF Grey Material {
diffuseColor 0.7529 0.7529 0.7529
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Light Grey appearance Appearance {
material DEF Light_Grey Material {
diffuseColor 0.8 0.80 0.8
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Moon Grey appearance Appearance {
material DEF Moon_Grey Material {
diffuseColor 0.639 0.639 0.639
emissiveColor 0.149 0.149 0.149
specularColor 0.388 0.369 0.631
ambientIntensity 0.01
shininess 0.05
transparency 0
}
}
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Mouse Grey appearance Appearance {
material DEF Mouse_Grey Material {
diffuseColor 0.392 0.420 0.388
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Non Specular Sea appearance Appearance {
material DEF Non_Specular_Sea Material {
diffuseColor 0.208 0.212 0.231
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0.2
shininess 0.2
transparency 0
}
}
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Plastic Medium Grey appearance Appearance {
material DEF Plastic_Medium_Grey Material {
diffuseColor 0.45 0.45 0.45
emissiveColor 0.15 0.15 0.15
specularColor 0.5 0.5 0.5
ambientIntensity 0
shininess 0.2
transparency 0
}
}
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Quartz appearance Appearance {
material DEF Quartz Material {
diffuseColor 0.85 0.85 0.95
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Silver appearance Appearance {
material DEF Silver Material {
diffuseColor 0.9 0.91 0.98
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Slate Grey appearance Appearance {
material DEF Slate_Grey Material {
diffuseColor 0.4392 0.502 0.5647
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Slate Grey Dark appearance Appearance {
material DEF Slate_Grey_Dark Material {
diffuseColor 0.1843 0.3098 0.3098
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Slate Grey Light appearance Appearance {
material DEF Slate_Grey_Light Material {
diffuseColor 0.4667 0.5333 0.6
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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Vermeer Grey appearance Appearance {
material DEF Vermeer_Grey Material {
diffuseColor 0.47 0.41 0.43
emissiveColor 0.05 0.05 0.05
specularColor 0.27 0.27 0.27
ambientIntensity 0
shininess 0.18
transparency 0
}
}
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Warm Grey appearance Appearance {
material DEF Warm_Grey Material {
diffuseColor 0.5 0.5 0.4
emissiveColor 0 0 0
specularColor 0 0 0
ambientIntensity 0
shininess 0
transparency 0
}
}
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